AI Insights · Timothy · July 2022
Top 5 2D Cartoon Games on iOS in Portugal - Q2 2022
Discover the performance trends of the top 5 2D Cartoon Games on iOS in Portugal during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 2D Cartoon Games on the iOS platform in Portugal showcased interesting trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance:
Stop 2 - Word Trivia Game
Fanatee's Stop 2 - Word Trivia Game experienced significant growth in weekly downloads, peaking at nearly 11.9K in late May and then stabilizing around 2.6K by the end of June. The weekly revenue saw a peak of approximately $140 in early June, with a steady decline to around $77 by the end of the quarter. Active users increased steadily from 1.6K in early May to a high of about 20.2K in mid-June, before settling at around 16K by the quarter's end.
Differences - Find & Spot Them
Differences - Find & Spot Them by Easybrain Ltd saw a stable weekly download trend, hovering around 1.1K to 1.5K throughout the quarter. The game generated modest weekly revenue, peaking at $24 in late May. The active user base exhibited minor fluctuations, maintaining an average of around 5.5K to 6.4K during the quarter.
Among Us!
InnerSloth LLC's Among Us! showed consistent weekly downloads, with figures ranging from 835 to 1.7K. Weekly revenue remained relatively stable, averaging around $50 to $82. The active users fluctuated slightly, starting at around 4.1K in late March and ending at approximately 3.9K by the end of June.
Candy Crush Saga
Candy Crush Saga by King maintained strong weekly revenue, peaking at about $14.4K in early April and averaging around $10K to $12K for the rest of the quarter. Weekly downloads fluctuated between 821 and 1.7K, while active users remained robust, averaging around 35K to 37K.
Help Me: Tricky Brain Puzzles
TapNation's Help Me: Tricky Brain Puzzles experienced a significant spike in weekly downloads in mid-April with nearly 4K, before stabilizing around 231 by the end of June. Revenue was modest, peaking at $29 in mid-April. Active users saw a peak of about 4.9K in late May, gradually declining to around 4.2K by the end of the quarter.
For more detailed insights, visit Sensor Tower.